A downloadable tool

About

Design and Usability Study of a Level Design Tool: Incorporating UX/UI Principles from Building-Focused Games.

This project was developed as a thesis project to analyse the design and usability of a level design tool, drawing on UX/UI principles inspired by games that emphasize building as a core game mechanic. The research process included heuristic, competitor, and game analysis, which led to the design and development of a prototype of a tool that focuses on providing users with a seamless, user-friendly experience.

[The prototype is still in development, and what is showcased here is one of its first iterations]


Figma Prototype: 

Unity Prototype:

Controls

Credits

UX/UI Designer/ Programmer/ Researcher - Beatriz Sá

Programmer/ Researcher - Naya Al Tahan

Leave a comment

Log in with itch.io to leave a comment.